• About
  • Mission
  • Contact
  • TIS Gallery
  • Team
  • Goal
  • Company Partners
  • Guests
  • Topics
    • Lectures
    • Abstracts
  • Projects
  • Ambassadors
  • a.y. 2023/24
  • a.y. 2022/23
  • a.y. 2021/22
  • a.y. 2020/21
  • a.y. 2019/20
  • a.y. 2022/23
  • a.y. 2021/22
  • a.y. 2020/21
  • a.y. 2019/20
  • a.y. 2020/21
    • Andrea Granitzio, Fondazione Pinuccio Sciola
    • Henriette Bier, Robotic Building
  • a.y. 2019/20
    • Simona Finessi, PLATFORM
    • Peter Hefti, Molteni&C
    • Sarah Manning & Peter Feldmann, SpaceAgency – UX for built environments
    • Antonio Olivari, Olivari
    • Sergio Padula, iGuzzini – The Magic of Light
    • Pier Pierucci, Design the experience
    • Annalisa Rosso, ICON Design
    • Paolo Verri, 4C: Cities Communities Creativity Culture
    • Bruno Zamborlin, Hypersurfaces
  • a.y. 2020/21
    • lezione web
  • a.y. 2019/20
    • Hymenaeos minima suspendisse illum eleifend suspendisse
    • Atque praesentium proident tempore aut
  • a.y. 2019/20
    • Introspective paradigm, Designing human behaviors
    • Empathy and ethical responsibility in the design thinking
    • Climate Change impact on Murano intangible and tangible cultural heritage
    • The useful limit – relationship with Nature
    • The ethics of the future: the designer as guide to Eudaimonia
    • Shared features between versatile systems and emergency architectures
    • Digital experience as the way of retail space design innovation
    • The ecosystem against us
    • The impact of virtual reality and technology in creating the immersive experience of the places
    • The language of Freespace and how to translate it in the time of COVID-19
    • Historical truth or fake beauty
    • Interiors in times of pandemic
    • Retail design paradigm shift after COVID-19
    • Immersive design: is technology overcoming reality?
    • Designing the cities of the future: resilience and biodiversity as weapons to fight urban pollution
    • Utopia as a way to shape reality
    • Towards smart sensory spaces using touch-based computational methodologies
    • The use of natural antimicrobial coating surfaces as a design approach for preventing COVID-19 pandemic spread
    • Cross-cultural design approach (CCDA): a tool for young designers to transmit cultural-sensibility in contemporary era
    • Boosting borders of awareness: ways of incorporation of Russian local cultures in the global design market
    • Altering time perception through spatial design
    • Urban voids: the issue of nature takeover in the virus era
    • Shopping in the time of COVID-19
    • Appropriation in commodification of Thai culture
    • Design collaborates with craft: potential framework for sustainable development in handicraft communities in Vietman
    • Real-time space: the prospect of temporary multifunctional
    • Time-space: no time based
  • a.y. 2022/23
    • Polimi Home
    • Evolutionary Imprinting
    • Traces in dialogue
    • 101 Reasons to keep moving
    • From Farm to Table
    • Evol’wood
    • Be the Story
    • Re-Fresh
    • Co-identity
    • Reclaim
    • Just go with the Po
    • Empowerher
    • CremonaFiere EcoVirtuoso
  • a.y. 2021/22
    • Existencial Spaces
    • Marchesini Balance Net
    • A cyborg landscape
    • Dissemination
    • The Ever-Changing Office
    • The Caring Mile
    • The Chairs
    • Catalyzer
    • The process from essences to essence
    • Memory Lab – Culture and Art Hub
    • Fallowscapes
    • Fill to Feel
    • The Total System
    • The Musical Farm
    • Future Agriculture Hub
    • CremonaFiere’s Living Lab
    • The body of Inward expansion as Marchesini’s reorganization process
    • MOO – A collateral exhibition under the interspecies paradigm
    • Ears of Corvetto
    • Food Culture Hub
    • Hybrid Working System Of Industry 5.0
    • Circular Hub
  • a.y. 2020/21
    • Urbanautica
    • Food Cycle Hub
    • Biophilic Footprint
    • Metropolis Escapes
    • Soilscapes
    • Urban Game of Plastic
    • The Revival of Piazza Caricamento
    • Synesthete Soundscape
    • Perennial Scape
    • Extended Theatre
    • Efflorescence
    • Sensitive Enclosures
    • Subterrean Renaissance
    • Movement
    • Coordinate: Smart Growing Furniture
    • Backtracking & Expansion: Showbees
  • a.y. 2019/20
    • Spectrum. How is the not-conscious feeling of light?
    • The noise pollution in Monza Circuit and the sound-scape solution
    • Does it still make sense to produce glass in Murano?
    • Ways: a wayfinding project
    • Meteor. Feel the light luxury on your skin
    • Versatile system: reconfigure through space and time
    • Family offer, new discover
    • Concreversity
    • Multiscape: new design strategy for Autodromo Nazionale Monza
    • Different hospitality experience
    • The controlled overlap
    • Lighting as a space
    • Blowing emotions
    • Sky echo: design the sky
    • Space design system for health in Autodromo Nazionale Monza
    • Eutopia
    • Interior surfaces mimic the essence of the Egyptian context
    • Relieve tropical – tropical relief
    • Solstice
    • Diffused Racetrack: design of a diffused museum for Autodromo Nazionale Monza
    • The gestures of void
    • Step on: one ground, hundred behaviours
    • Demurity project
    • Cham
    • Frozen water
    • Are we going to have personal light?
  • a.y. 2022/23
  • a.y. 2021/22
  • a.y. 2020/21
  • a.y. 2019/20
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Natural
Artificial
Digital
Physical
TIS
Teaser
Human
Being
Mankind
Different
Economic
Logics
New
Interior
New
Commercial
Logics
Other
Environ-
ment
Other
Terri-
tories
Different
Sustain-
ability
Time-
Space
Hyper
Tech-
nology
Social
Aspects
Green
Business
Finan-
cial
Aspect
Climate
Change
Ethical
Respon-
sibility
Life
Cycle
Thinking
Dicho-
tomy
Bio-
diversity
Adapt-
ability
Preser-
vation
Sensor
tech-
nology
Bound-
aries
Inter-
action
Tempo-
rary
Archi-
tecture
Economies
Private-
public
Commo-
dification
Retail
Fake
Truth
Per-
ception
Modu-
larity
Manu-
facture
Utopia
Multi-
sensory
experience
New
para-
digms
Public
sceno-
graphy
Virtual
landscape
Senses
Demo-
cracy
Sustain-
ability
Immersive
design
Multi-
scalarity
Void
Overlap
Future
Outline
iden-
tities
Human
body
Urban
design
Free
space
Green
design
Time
Light
New
scenarios
Inno-
vative
materials
New
urbanity
Brand
identity
Cultural
identity
Ethical
Responsibility
Inclusive
design
Way-
finding
Land-
scape
Spatial
design
Expe-
rience
Design
Place
attach-
ment
Soil
Eco-
logies
Nomadism
Gamific-
ation
Human
Being
Mankind
Introspective paradigm, Designing human behaviors
Different
Economic
Logics
Shopping in the time of COVID-19
Immersive design: is technology overcoming reality?
Pier Pierucci, Design the experience
New
Interior
Interiors in times of pandemic
New
Commercial
Logics
Design collaborates with craft: potential framework for sustainable development in handicraft communities in Vietman
Boosting borders of awareness: ways of incorporation of Russian local cultures in the global design market
Retail design paradigm shift after COVID-19
Digital experience as the way of retail space design innovation
Other
Environ-
ment
Eutopia
Urban voids: the issue of nature takeover in the virus era
The language of Freespace and how to translate it in the time of COVID-19
Other
Terri-
tories
The ecosystem against us
Designing the cities of the future: resilience and biodiversity as weapons to fight urban pollution
Paolo Verri, 4C: Cities Communities Creativity Culture
Different
Sustain-
ability
Versatile system: reconfigure through space and time
Real-time space: the prospect of temporary multifunctional
Time-
Space
Altering time perception through spatial design
Time-space: no time based
Hyper
Tech-
nology
Towards smart sensory spaces using touch-based computational methodologies
Bruno Zamborlin, Hypersurfaces
Social
Aspects
Design collaborates with craft: potential framework for sustainable development in handicraft communities in Vietman
Introspective paradigm, Designing human behaviors
The Revival of Piazza Caricamento
Different hospitality experience
Green
Business
Design collaborates with craft: potential framework for sustainable development in handicraft communities in Vietman
Finan-
cial
Aspect
Shopping in the time of COVID-19
Climate
Change
Climate Change impact on Murano intangible and tangible cultural heritage
Designing the cities of the future: resilience and biodiversity as weapons to fight urban pollution
Ethical
Respon-
sibility
Empathy and ethical responsibility in the design thinking
The ethics of the future: the designer as guide to Eudaimonia
Food Cycle Hub
Biophilic Footprint
Life
Cycle
Thinking
Food Cycle Hub
Empathy and ethical responsibility in the design thinking
Biophilic Footprint
Dicho-
tomy
The ecosystem against us
Biodiversity
Sustainability
Bio-
diversity
The ecosystem against us
The useful limit – relationship with Nature
Landscape
Sustainability
Adapt-
ability
Versatile system: reconfigure through space and time
Designing the cities of the future: resilience and biodiversity as weapons to fight urban pollution
Sustainability
Modularity
Preser-
vation
Historical truth or fake beauty
Climate Change impact on Murano intangible and tangible cultural heritage
Subterrean Renaissance
Cultural identity
Truth
Sensor
tech-
nology
Towards smart sensory spaces using touch-based computational methodologies
Bruno Zamborlin, Hypersurfaces
Interaction
Bound-
aries
Cross-cultural design approach (CCDA): a tool for young designers to transmit cultural-sensibility in contemporary era
Interaction
Co-design
Inter-
action
Introspective paradigm, Designing human behaviors
Re-Fresh
Be the Story
Sensor technologies
Immersive design
Tempo-
rary
Shared features between versatile systems and emergency architectures
Adaptability
Time-based design
Archi-
tecture
Concreversity
New paradigms
New urbanity
Economies
Shopping in the time of COVID-19
Ethical Responsibility
Retail
Private-
public
Metropolis Escapes
Spatial design
New paradigms
Commo-
dification
Appropriation in commodification of Thai culture
Ethical Responsibility
Retail
Retail design paradigm shift after COVID-19
Digital experience as the way of retail space design innovation
Meteor. Feel the light luxury on your skin
Time-based design
Manufacture
Fake
The controlled overlap
Truth
Preservation
Truth
The controlled overlap
Fake
Preservation
Per-
ception
Altering time perception through spatial design
Urban voids: the issue of nature takeover in the virus era
Time-based design
Spatial design
Modu-
larity
Shared features between versatile systems and emergency architectures
Versatile system: reconfigure through space and time
Evol’wood
Time-based design
Time-based design
Manu-
facture
Design collaborates with craft: potential framework for sustainable development in handicraft communities in Vietman
Retail
Cultural identity
Utopia
Eutopia
Public scenography
Urban design
Multi-
sensory
experience
Does it still make sense to produce glass in Murano?
Synesthete Soundscape
Immersive design: is technology overcoming reality?
Experience Design
Senses
New
para-
digms
Interiors in times of pandemic
Urban voids: the issue of nature takeover in the virus era
Evolutionary Imprinting
New urbanity
New scenarios
Public
sceno-
graphy
Eutopia
Traces in dialogue
Extended Theatre
Urban design
Time-based design
Virtual
landscape
Perennial Scape
From Farm to Table
Time-based design
New scenarios
Senses
Altering time perception through spatial design
Demurity project
Real-time space: the prospect of temporary multifunctional
Demo-
cracy
Empathy and ethical responsibility in the design thinking
101 Reasons to keep moving
Polimi Home
Inclusive design
Aging
Sustain-
ability
Design collaborates with craft: potential framework for sustainable development in handicraft communities in Vietman
CremonaFiere EcoVirtuoso
Urban Game of Plastic
Time-based design
Immersive
design
Be the Story
Immersive design: is technology overcoming reality?
Synesthete Soundscape
Experience Design
Time-based design
Multi-
scalarity
Real-time space: the prospect of temporary multifunctional
Modularity
Void
Urban voids: the issue of nature takeover in the virus era
The gestures of void
New paradigms
New scenarios
Overlap
Retail design paradigm shift after COVID-19
Retail
New paradigms
Future
Lighting as a space
Digital experience as the way of retail space design innovation
Backtracking & Expansion: Showbees
New scenarios
New paradigms
Outline
iden-
tities
The ecosystem against us
Co-identity
Reclaim
Time-based design
Human
body
Introspective paradigm, Designing human behaviors
Evolutionary Imprinting
Inclusive design
Time-based design
Urban
design
Utopia as a way to shape reality
New urbanity
Spatial design
Free
space
The language of Freespace and how to translate it in the time of COVID-19
Urban design
New scenarios
Green
design
Space design system for health in Autodromo Nazionale Monza
Landscape
Time
Altering time perception through spatial design
Time-based design
Senses
Light
Spectrum. How is the not-conscious feeling of light?
Are we going to have personal light?
Experience Design
Future
New
scenarios
Sky echo: design the sky
New urbanity
Inno-
vative
materials
The use of natural antimicrobial coating surfaces as a design approach for preventing COVID-19 pandemic spread
Architecture
Time-based design
New
urbanity
Real-time space: the prospect of temporary multifunctional
Urban design
New urbanity
Brand
identity
Multiscape: new design strategy for Autodromo Nazionale Monza
Retail
Cultural
identity
Boosting borders of awareness: ways of incorporation of Russian local cultures in the global design market
Paolo Verri, 4C: Cities Communities Creativity Culture
Time-based design
Human body
Ethical
Responsibility
Empathy and ethical responsibility in the design thinking
Different hospitality experience
Emotions
Time-based design
Inclusive
design
Different hospitality experience
Empowerher
101 Reasons to keep moving
Spatial design
Human body
Way-
finding
Ways: a wayfinding project
Step on: one ground, hundred behaviours
Spatial design
Land-
scape
Space design system for health in Autodromo Nazionale Monza
The useful limit – relationship with Nature
Just go with the Po
Green design
Spatial
design
Eutopia
Spatial design
Landscape
Expe-
rience
Design
Sky echo: design the sky
Altering time perception through spatial design
Emotions
Place
attach-
ment
Urbanautica
Polimi Home
Soil
Eco-
logies
Soilscapes
Landscape
Biodiversity
Nomadism
Sensitive Enclosures
Gamific-
ation
Coordinate: Smart Growing Furniture